The first thing I need to do is repair work.
According to the repair check under the craft skill, it will take Paladin 10 hours to repair one minion. I have to repair 4.

So I'm not doing all of them right now.
The check is DC 25. However, I can do the repairs in half the time by taking a -5 penalty to the DC. So I'm going to repair the 2 Sherlock minions first. DC 30, 10 hours total.
My Craft: Electronic skill is 20 and my Skill Mastery feat allows me to take 10 on the check, so I automatically succeed in repairing my minions.
Once the two Sherlocks are repaired, I'm going to send them out on search/patrol mode. They'll search the city in a grid pattern, looking for the escapees and other general crime being committed. Everything will be reported back to me and I'll decide whether to throw the report to the police (general low level crime stuff) or intervene myself (meta crime stuff).
The Sherlocks can Fly (Speed 20Mph)
Hide in Plain Sight Feat
Eidactic Memory Feat
Stealth skill modifier of +23 (skill + size Fine modifier - Dex penalty)
Search +15
Notice +15
Investigate +15
Knowledge Local +11
Disable Device +15
They also have good investigative Powers:
Communication
Comprehend Machine
Microscopic Vision (down to the DNA/Complex Molecule level)
Darkvision
Radio Sense
Time Sense
Infravision
Tracking
Datalink
Comprehend Languages (spoken and written)
And a few offensive Powers:
Dazzle (Sound/Electric) Rank 4
Stun (Sound) Rank 4
Blast (Sound) Rank 4