New Character Introductions (The Mandalorian Wars)

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New Character Introductions (The Mandalorian Wars)

Post by NukeHavoc »

We have a few new characters kicking around:

Fyor (Jim)
Lanigiro (Nate)

Can you guys post statblocks and some background for these characters to this thread?
"Oh, I'm so sorry. Forgive me. I'll try and be a tad more quiet as I desperately struggle to break free -- and save all creation!" -- Doctor Strange
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Re: New Character Introductions (The Mandalorian Wars)

Post by Hardcorhobbs »

We need Jim and Jon's Mandalorians too. (Jon's second that is.)...

Wait! We don't have an entry for Maddox either!
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Re: New Character Introductions (The Mandalorian Wars)

Post by Jonkga »

Mandalorian Character: Levram Werdna

Male Arkanian Noble 5/Soldier 4
Str 12, Dex 16, Con 16, Int 12, Wis 12, Cha 14
HP 85, DT 26
Speed 6, Init +12, BAB +7, FP 9
Fort 26, Ref 19, Wil 23
Blaster Pistol +12 3d6+6
Unarmed Strike +8 1d4+6
Trained in: Endurance, Initiative, Knowledge Tactics, Mechanics, Perception, Persuasion, Pilot
Talents: Born Leader, Distant Command, Rectionary Attack, Battle Analysis, Cover Fire
Feats: Point Blank Shot, Skill Focus (knowledge Tactics), Precise Shot, Skill Focus (pilot), Dual Weapon Mastery I, Weapon Focus (pistols), Dual Weapon Mastery II, Improved Defenses
Languages: Arkanian, Basic, Mando'a, Snivvian
Traits: Darkvision, Intellectual Reputation, Flash of Genius
Equipment: Mandalorian Combat Suit (jetpack, internal comlink, helmet package, 5 upgrade slots), Combat gloves, 2 blaster pistols, light energy shield (sr10), all temp cloak, utility belt, bandolier

Levram is an Arkanian who joined Clan Olan when the ship he was traveling with wandered too close to Mandalorian space and was "commandeered". Having never really fit in back home, which prompted his joining the ship on it's long journey, he found his talents for leadership blossoming as he learned the ways of the mandalorians. He favors stock equipment and the use of two blaster pistols, allowing his abilities to inspire his comrades to greatness while he plays the support role.
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Re: New Character Introductions (The Mandalorian Wars)

Post by setanta14 »

Lanigiro Retsgnag, BlasTech Corporate Agent


Lanigiro is a Corporate Agent in the service of the BlasTech Corporation, assigned to protect the company's interests in the Ojoster Sector/Taris Sub-sector. Due to the proximity to the Mandalore Sector, outright threats to the company's production facilities and raw materials supply chain to capture by hostile forces are the pressing matters at hand. Lanigiro also deals with corporate espionage, embezzlement, illegal shipments, hijacking, and black market arms proliferation to protect BlasTech's arms production licenses with the local governments. He also occasionally assists with trade negotiation transport and security for BlasTech's upper echelon of corporate elite.

Medium Human noble 3/scout 3/soldier 1/corporate agent 2
Force 10
Init +6; Senses darkvision, low-light vision; Perception +7
Arkanian, Basic, High Galactic, Huttese, Kel Dor, Muun, Rodese, Toydarian
Ref 25 (flat-footed 22), Fort 25, Will 25; Evasion
hp 77; Second Wind 38; SR 10; Threshold 25

Speed 6 squares
Melee knife +6 (1d4+4) or
Melee unarmed +6 (1d6+4)
Ranged BlasTech DT-12 +8 (4d6+4) or
Ranged BlasTech DLT-20A +8 (3d10+4) or
Ranged BlasTech DLT-20A +3 (3d10+4) with autofire
Base Atk +6; Grp +8
Atk Options autofire (BlasTech DLT-20A), Running Attack
Special Actions Quick Draw

Abilities Str 10, Dex 14, Con 12, Int 16, Wis 12, Cha 14
Special Qualities Bad Feeling, Executive Leadership (1/encounter)
Talents Acute Senses, Armored Defense, Double Agent, Educated, Evasion, Feed Information
Feats Armor Proficiency (light), Bad Feeling, Improved Defenses, Lightning Draw, Linguist, Martial Arts I, Quick Draw, Running Attack, Skill Focus (Knowledge [bureaucracy]), Weapon Proficiency (pistols, rifles, simple)
Trained Skills Deception +11, Gather Information +11, Knowledge (bureaucracy) +17, Knowledge (galactic lore) +12, Perception +7 (may reroll but must keep the result of the reroll even if worse), Persuasion +11, Pilot +11, Stealth +11, Survival +10, Use Computer +12
Possessions all-temperature cloak, armored flight suit (+5 armor, +2 equipment) with Vacuum Seals, BlasTech DLT-20A, BlasTech DT-12, code cylinder, concealed holster, credit chip, electrobinoculars, knife, utility belt (3 day food supply, medpac, tool kit, power pack, energy cell, glow rod, encrypted long-range comlink, liquid cable dispenser), light energy shields (SR 10)

Raptor speeder bike

Large ground vehicle (speeder)
Init +17; Senses Perception +7

Defenses Ref 25 (flat-footed 18), Fort 15; +0 armor
hp 56; DR 5; Threshold 20

Speed 12 squares (max. velocity 750km/h)
Ranged laser cannon +6 (see below)
Fighting Space 1x1; Cover 5
Base Atk +6; Grp +16

Abilities Str 21, Dex 24, Con --, Int 16
Skills Initiative +12, Mechanics +7, Perception +7, Pilot +17

Crew 1 (Lanigiro); Passengers none
Cargo 1kg; Consumables ; Carried Craft none ; Using Nav: None
AvailabilityLicensed; Cost 10000

laser cannon (pilot)
Atk +6; Dmg 4d8+4
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