An extra Warden or two?

"There are things that go bump in the night ... and we are the ones who bump back."
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NukeHavoc
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An extra Warden or two?

Post by NukeHavoc »

Anyone up for creating one or two 20 XP PCs for the Weird Pulp game? I can bang something out if need be, but I figured I'd ask. :)

If you're thinking of playing in the game, but don't have a character, feel free to make your own. The adventure revolves around the Wardens -- a world-spanning organization that protects humanity against the secrets it should not know -- seeking revenge for the murder of their mentor, Sir Arthur Boundless. That quest has taken them to Istanbul in Turkey. They're about to head out to Snake Castle for their confrontation with Boundless' murderer, Hans Glauser (aka The Teacher).

No prior campaign experience is needed; we can work you in as a branch agent of the Wardens.
"Oh, I'm so sorry. Forgive me. I'll try and be a tad more quiet as I desperately struggle to break free -- and save all creation!" -- Doctor Strange
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EvilGenius
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Re: An extra Warden or two?

Post by EvilGenius »

When we were playing Savage Worlds regularly I created around 20 additional characters because I liked figuring out the system. :) I'll dig them up tonight and see what I've got.
Another daring escape for the intrepid Spaceman Spiff!
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EvilGenius
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Re: An extra Warden or two?

Post by EvilGenius »

Let's see. I've got:

Sir Reginald Stanhope
Type: Tactical Leader
High Smarts and Spirit
Elderly, Enemy (Rival Organization), Loyal
Elan, Lucky, Noble, Rich

Jack 'Grease Monkey' Jones
Type: Mechanic/McGyver
High Smarts, high repair, Knowledge: Mechanical, and Knowledge: Electrical
Loyal, Overconfident and Stubborn

Sir Edgar Winthrow, Sportsman
Type: Noble Sportsman
High physical attributes and various skills
Code of Honor, Enemy (Jealous Schoolmate) and Loyal
Danger Sense, Noble, Rich

Mahnook, 'Outback'
Type: Woodsman/Tracker
High smarts and spirit
Curious, Loyal, Outsider

James Walter Hardby
Type: Gambler
High smarts and spirit
Enemy (Rival Gambler), Quirk (always drinking from flask), Vengeful

Walter 'Sparks' McCutchen
Type: Mad Scientist
High Smarts, high knowledge and weird science skills
Doubting Thomas, Elderly, Stubborn

Malood Malaal, 'Growler'
Type: Beastmaster
High Spirit, outdoorsy skills
Cautious, Illeterate, Phobia (Large Fires)
Beast Bond, Beast Master
Another daring escape for the intrepid Spaceman Spiff!
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Hardcorhobbs
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Re: An extra Warden or two?

Post by Hardcorhobbs »

"Nuke(m)Con 2016 pregens are brought to you by Robert "The real enemy" Madigan."
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EvilGenius
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Re: An extra Warden or two?

Post by EvilGenius »

Hardcorhobbs wrote:"Nuke(m)Con 2016 pregens are brought to you by Robert "The real enemy" Madigan."
Hey Hey, now! The Real Enemy is capitalized!!! You can even do allcaps for REAL. :)
Another daring escape for the intrepid Spaceman Spiff!
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