So, in looking through SotG, KotOR, and TUR last night, I found a few more ships that would be what we're looking for to infiltrate Mandalorian space, scout out and detect the Victory battlecruiser, have a small enough crew, large enough passenger and cargo capacity, fast enough with a decent range, and armed and armored enough to hold its own until we get the hell out of there.
I figure that BlasTech/Republic would have two types of ships that they might lend us: a corprporate type shuttle for transporting executives, prototype weapons, or technical data securely with a moderate amount of ammenities... or a test-bed type shuttle that would be used to field test new weapon systems, basically stripped out and easy to switch out systems.
The Herald Class shuttle from the KotOR era, the Mu-2 from Unknown Regions, and a few others fit the bill... Perhaps a modified version of one of these?
I'll try working up stats for what I'm thinking of for your consideration.
Borrowed Ship for Scouting Mandalorian Occupied Space
- Hardcorhobbs
- Posts: 5423
- Joined: Mon Aug 01, 2005 7:38 am
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Re: Borrowed Ship for Scouting Mandalorian Occupied Space
I like those two, though I would replace the Herald's turbo lasers with something smaller to defend against star fighters. I definitely think the prototype template would be useful in building the ideal ship. We'll want to use the starship designer and tech specialist feats from the starship guide too
Looking through ship stats now.
Looking through ship stats now.
Re: Borrowed Ship for Scouting Mandalorian Occupied Space
And add the Mesens Corp SCT Scout Craft and the Hoersch-Kessel Vaya-class Scout Ship to the list as well.
Also, the Herald has both Turbo-Lasers and Blaster Cannons for point defense... Since we're going into Mando space, we may NEED something with more firepower to make enemy ships think twice before pursuing too closely... plus the fact that we'll be approaching a Republic Heavy Battlecruiser that may or may not still be operational.
Also, the Herald has both Turbo-Lasers and Blaster Cannons for point defense... Since we're going into Mando space, we may NEED something with more firepower to make enemy ships think twice before pursuing too closely... plus the fact that we'll be approaching a Republic Heavy Battlecruiser that may or may not still be operational.
- EvilGenius
- Posts: 6722
- Joined: Fri Nov 17, 2006 1:09 pm
- Location: Allentown, PA
Re: Borrowed Ship for Scouting Mandalorian Occupied Space
I looked through a few more books and I see some posibilities in addition to what's been mentioned already.
I like the Penumbra Class Shuttle and the YU-410 Light Corellian Freighter from Galaxy at War.
I also like the Corellian HWK 290 from the Force Unleashed.
I also like the J-1 from the Legacy Era book, otherwise known as "The Jedi Shuttle".
I like the Penumbra Class Shuttle and the YU-410 Light Corellian Freighter from Galaxy at War.
I also like the Corellian HWK 290 from the Force Unleashed.
I also like the J-1 from the Legacy Era book, otherwise known as "The Jedi Shuttle".
Another daring escape for the intrepid Spaceman Spiff!
Re: Borrowed Ship for Scouting Mandalorian Occupied Space
I present you the The Exalted Star
BlasTech Corporate Executive Courier:
Upgraded Republic Fleet Systems Herald Class Shuttle (Light Freighter base, pre-Starforge Sith version actually)
Colossal Space Transport
Init +1 (upgrade from increased Dex score from Maneuvering Thrusters), Perception +6
Defenses:
Ref 18 (upgraded from 15: +4 to Dex from Maneuvering Thrusters (+2), Armor +13 upgraded from +12 (+1))
Fort 26, Armor +13, hp 130, DR 15, SR 30 (upgraded from 20)
Speed: Fly 16 squares (upgraded sub-light drive from 12), 5 squares (starship scale), Combat Thrusters to handle as Gargantuan Starfighter, so may engage targets smaller than colossal size and also dogfight
Ranged: light turbolaser cannons +9* (-11 against targets smaller than colossal size) 3d10x5
point defense double laser cannons +7, 4d10x2
point defense double medium laser cannons +7 (added upgrade of additional point defense weapon), 5d10x2
Fighting Space 12x12 or 1 square
Base attack +4 (upgraded from Dex increase) Grapple +38
Attack Options: Autofire for Point Defense Laser Cannons
Abilities: Str 43, Dex 16 (upgraded from 12), Con -, Int 16
Skills: Initiative +1, Mechanics +6, Perception +6, Pilot +1, Use Computer +6
Crew 3 (skilled) Passengers 5 (downgraded from crew of 2, 50% worse to gain 20% more emplacement points, or 1 more)
Added Luxury upgrade, Basic and Hypertransceiver as this is to be used as a corporate executive courrier, prototype weapon transport, or client meeting location
Cargo 25 tons (downgraded from 70 tons to gain 9 emplacement points)
Hyperdrive X2
BlasTech Corporate Executive Courier:
Upgraded Republic Fleet Systems Herald Class Shuttle (Light Freighter base, pre-Starforge Sith version actually)
Colossal Space Transport
Init +1 (upgrade from increased Dex score from Maneuvering Thrusters), Perception +6
Defenses:
Ref 18 (upgraded from 15: +4 to Dex from Maneuvering Thrusters (+2), Armor +13 upgraded from +12 (+1))
Fort 26, Armor +13, hp 130, DR 15, SR 30 (upgraded from 20)
Speed: Fly 16 squares (upgraded sub-light drive from 12), 5 squares (starship scale), Combat Thrusters to handle as Gargantuan Starfighter, so may engage targets smaller than colossal size and also dogfight
Ranged: light turbolaser cannons +9* (-11 against targets smaller than colossal size) 3d10x5
point defense double laser cannons +7, 4d10x2
point defense double medium laser cannons +7 (added upgrade of additional point defense weapon), 5d10x2
Fighting Space 12x12 or 1 square
Base attack +4 (upgraded from Dex increase) Grapple +38
Attack Options: Autofire for Point Defense Laser Cannons
Abilities: Str 43, Dex 16 (upgraded from 12), Con -, Int 16
Skills: Initiative +1, Mechanics +6, Perception +6, Pilot +1, Use Computer +6
Crew 3 (skilled) Passengers 5 (downgraded from crew of 2, 50% worse to gain 20% more emplacement points, or 1 more)
Added Luxury upgrade, Basic and Hypertransceiver as this is to be used as a corporate executive courrier, prototype weapon transport, or client meeting location
Cargo 25 tons (downgraded from 70 tons to gain 9 emplacement points)
Hyperdrive X2