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Miniatures Call - Ravenloft

Posted: Wed Feb 28, 2007 2:10 pm
by erilar
Damon, Cory, and anyone else kind enough to bring monster minis along:

As a general rule, any horror- and occult-type minis will be useful to have on hand in this campaign. Here's what you could consider a safe bet each week:

General Kit:
All types of undead (zombies, skeletons, ghouls, shadows, ghosts and wraiths, vampires and their spawn)
a flesh golem / abomination or two
werewolves
a witch or two
a male and female demon
wolves
rats
spiders
bats

In particular this week, we'll need:

Session 2:
Lotsa extra zombies
gypsies / townsfolk

Posted: Wed Feb 28, 2007 4:08 pm
by Lars Porsenna
K, got the zombies. Don't got the townies...

Damon.

Posted: Wed Feb 28, 2007 4:20 pm
by EvilGenius
I have some zombies and ghosts.

Posted: Wed Feb 28, 2007 4:49 pm
by Hardcorhobbs
I think most of that is in the monster box already. I can think of a few sutable mini's for the gypses I can toss in. I'll check the box and make sure everything is there though. (I cleaned it out after the Maure Castle Hiatus began. It was too full.)

Posted: Fri Mar 02, 2007 12:05 am
by T1Mirage
I have some skeletons that I can bring. I also have some unpainted miniatures of townsfolk that I could bring.

- George

Posted: Fri Mar 02, 2007 10:46 am
by NukeHavoc
The generic HeroQuest monster box has hordes of skeletons and a number of zombies as well.