Posted: Thu Sep 06, 2007 10:53 am
In a self-contained campaign like Ravenloft, where it's pretty much us against the world, I think the effects of the leadership feat will be more pronounced. As opposed to Dark City, for example, where I think the effects could still be significant, but probably have more of a role-playing flavor than a combat one.
When we return to Dark City, I'd love to see characters take this feat as a way of building their own power-base (I envision Act II of Dark City as starting to get into city politics while simultaneously dealing with the hidden horrors the characters have been battling all along.
In Ravenloft, well, I understand Lance's reservations, but we could use the help. (and yeah, I know he already said yes, but I wanted to get my two bits in)
When we return to Dark City, I'd love to see characters take this feat as a way of building their own power-base (I envision Act II of Dark City as starting to get into city politics while simultaneously dealing with the hidden horrors the characters have been battling all along.
In Ravenloft, well, I understand Lance's reservations, but we could use the help. (and yeah, I know he already said yes, but I wanted to get my two bits in)