D&D Repaints!

The forum for little figures blowing up other little figures.
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moths
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D&D Repaints!

Post by moths »

Well, the D&D Minis are generally accepted as 'ugly but passable'. But with a little bit of paint they turn incredible.

Also, note the Orcus prototype!

This is like one of the Jenny Jones makeover episodes, only awesome.

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Lars Porsenna
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Post by Lars Porsenna »

The only problem I have with repaints is that there is no practical means to strip the figure first. Some have used Acetone, which is easy enough to aquire, but I'm trying to stay away from dangerous organic solvents (and thus helping assure I remain cancer-free...). I tried to improve the paintjob on some Heroclix, but the washes just beaded up on the base paintjobs... :x

Damon.
"Qui desiderat pacem, praeparet bellum"
Modeling the Ecuadorian Military: https://ecuadorianmilitary.blogspot.com/
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EvilGenius
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Post by EvilGenius »

Valid points, Damon.

And yet there's photo evidence that someone made it work, somehow. :)
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erilar
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Post by erilar »

Damon, there are a lot of "green" stripping agents out there - just visit your local home store. Per the ones I tried a few years ago, they don't work quite as well as the old deadly chemical variety, but you just soak the stuff longer.

If you use those, and wear neoprene gloves when working with them, you should be fine. You'll need to make sure they are not aggressive towards the underlying plastic, of course.

Edit:
I wouldn't worry about exposure to acetone specifically (although I bet it will dissolve the plastic the mini is made of too). Acetone evaporates so quickly that it doesn't soak into your body, so no worries about exposure via that route. It will dry the surface of your skin out badly though, so wear neoprene gloves (the blue ones). Just make sure there's enough ventilation in the room, because there are acute effects from breathing too much (headache, dizziness, etc.). Just wanted to let you know there's no long-term effects from acetone specifically (no cancer, mutagenic, or tetratogenic risks). Now, other modeling solvents like the toluene in styrene model cement is another matter - don't breathe, and keep them off your skin.

And, who would want a transsexual winged snake miniature anyway. I mean, how ofter does one encounter one of those in-game? (Look closely at that figure - that's clearly a guy snake dude with boob implants...)
"This enemy you cannot kill. You can only drive it back damaged into the depths, and teach your children to watch the waves for its return." - Quellcrist Falconer
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Lars Porsenna
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Post by Lars Porsenna »

Well, good for me my model cement uses only either Methyl Ethyl Ketone or Trichloromethane...

Damon. :D
"Qui desiderat pacem, praeparet bellum"
Modeling the Ecuadorian Military: https://ecuadorianmilitary.blogspot.com/
My Book Blog: http://bookslikedust.blogspot.com/
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erilar
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Post by erilar »

Nope, I would actually rate both MEK and 1,1,1-trichlor as more hazardous than toluene. Yes, they kinda smell good. No, they are *not* good for you - especially the trichlor.

I'd worry most about inhalation. Just keep the ventilation going. Do not sit holed up in your basement breathing this stuff. A true risk factor is to someone who uses these materials at their job day in and out. Still, every creepy halogenated solvent that you bring into your body adds to the lifetime load and ratchets up your risk. Protect yourself - adequate ventilation and neoprene gloves and you'll be fine.

You nose is a *very* sensitive chemical sensor. Just because you can smell the solvent doesn't mean you're over exposed. Most chemicals can be smelled at only a few parts-per-million (PPM) concentration. Just try to keep a fan going that's replacing the room's air every 5 minutes or so.
"This enemy you cannot kill. You can only drive it back damaged into the depths, and teach your children to watch the waves for its return." - Quellcrist Falconer
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Lars Porsenna
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Post by Lars Porsenna »

I actually keep mine capped unless I am actively using it, so that helps keep things down. Also the MEK I believe is cut with alcohol or something, so I'm sure that helps...

Damon.
"Qui desiderat pacem, praeparet bellum"
Modeling the Ecuadorian Military: https://ecuadorianmilitary.blogspot.com/
My Book Blog: http://bookslikedust.blogspot.com/
My Minis Blog: http://minislikedust.blogspot.com/
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erilar
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Post by erilar »

Hehe, ok cool. I remember being holed up in my room as a kid building models and probably being half high on the glue and paint fumes. Perhaps explains a few things about me...
"This enemy you cannot kill. You can only drive it back damaged into the depths, and teach your children to watch the waves for its return." - Quellcrist Falconer
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moths
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Post by moths »

I've had luck using Simple Green brand cleaner to strip paint - it's supposedly all organic. I don't know how well it would work on the paints that the D&D miniatures use.

I imagine you could just spray a thin coat of primer or paint directly over the paint the Wizards slaves use. I've done a few touch-up jobs, and they usually come out allright.
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