Let's play NOW!!!

Our KOTOR campaign.
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erilar
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Let's play NOW!!!

Post by erilar »

So when can we start this campaign already?!? I haven't been this excited about a RPG campaign for as long as I can remember :!: :shock:
"This enemy you cannot kill. You can only drive it back damaged into the depths, and teach your children to watch the waves for its return." - Quellcrist Falconer
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EvilGenius
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Post by EvilGenius »

Hey I can conference call at lunchtime tomorrow if someone wants to DM .... :D
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Lars Porsenna
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Post by Lars Porsenna »

I agree. Although I not so sure about Bob's conference call, and the rules are not quite as shiney as I first thought, the idea of a SW campaign has me excited!

Damon.
"Qui desiderat pacem, praeparet bellum"
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erilar
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Post by erilar »

So far, I love the SWSE rules. It's like the best of 4E and 3.5E.

I also really like the Damage Threshold and Condition Track mechanic. Hit Points have also always been too annoyingly abstract for me. Now, if you get scalped by a lightsaber, you have to stop and say "ouch" (with the resulting impact on your combat effectiveness) - at least for a little while.

It always annoyed me that some fighter-o could get run through with a sword, shot with 3 arrows, and splashed with acid, and then continue to prance around the battlefield like Captain America. In SWSE, "that's gonna leave a mark". :D
"This enemy you cannot kill. You can only drive it back damaged into the depths, and teach your children to watch the waves for its return." - Quellcrist Falconer
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NukeHavoc
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Post by NukeHavoc »

erilar wrote:So far, I love the SWSE rules. It's like the best of 4E and 3.5E.

I also really like the Damage Threshold and Condition Track mechanic. Hit Points have also always been too annoyingly abstract for me. Now, if you get scalped by a lightsaber, you have to stop and say "ouch" (with the resulting impact on your combat effectiveness) - at least for a little while.

It always annoyed me that some fighter-o could get run through with a sword, shot with 3 arrows, and splashed with acid, and then continue to prance around the battlefield like Captain America. In SWSE, "that's gonna leave a mark". :D
Yeah, these are all things I'm enjoying as well. The condition track adds more bookkeeping, but like you said, I think it does a nice job of remedying the whole "hero to zero" phenomenon that you get with traditional hit points.
"Oh, I'm so sorry. Forgive me. I'll try and be a tad more quiet as I desperately struggle to break free -- and save all creation!" -- Doctor Strange
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