I also really dislike the Orbital Stations. When someone on another planet asks for help I think “I’ll need to go from ship to airlock to hallway to elevator to orbital station to shuttle to spaceport to fuck you I’m not helping you with that quest.”
My Spaceship is the #$%& Deeprun Tram?!?
My Spaceship is the #$%& Deeprun Tram?!?
Gabe from PA today, QFT:
"This enemy you cannot kill. You can only drive it back damaged into the depths, and teach your children to watch the waves for its return." - Quellcrist Falconer
- Lars Porsenna
- Posts: 4783
- Joined: Wed Jun 29, 2005 5:34 pm
- Location: Manta, Ecuador
Re: My Spaceship is the #$%& Deeprun Tram?!?
Kind of agree here. That part of the game was not as well thought out. I know why they did it...to keep everyone's ships in a seperate little area. But they could have easily incorporated that in the spaceport. Hopefully there'll be a patch to address that sometime...
Damon.
Damon.
"Qui desiderat pacem, praeparet bellum"
Modeling the Ecuadorian Military: https://ecuadorianmilitary.blogspot.com/
My Book Blog: http://bookslikedust.blogspot.com/
My Minis Blog: http://minislikedust.blogspot.com/
Modeling the Ecuadorian Military: https://ecuadorianmilitary.blogspot.com/
My Book Blog: http://bookslikedust.blogspot.com/
My Minis Blog: http://minislikedust.blogspot.com/
Re: My Spaceship is the #$%& Deeprun Tram?!?
I like the way they want you to run to your ship instead of instantly porting you there. But why did the spaceship terminal in Cosuscant (for instance) have to be the size of effing O'Hare? And once you get off your ship in the big effing terminal, you can't use your "hearthstone" thingie until you've run all the way out of that huge map section...
"This enemy you cannot kill. You can only drive it back damaged into the depths, and teach your children to watch the waves for its return." - Quellcrist Falconer