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Re: Chapter 21, Interlude 15 - The Cloud of Doom

Posted: Sat Oct 27, 2012 1:32 pm
by erilar
Jonkga wrote:It may behoove us to try to make it to the Collesium without engaging the enemy first, saving our resources
Very good idea. Even though some of us aren't sneaky, the stealthy ones may be able to scout out a safe path for the clanky/talkative ones.

Re: Chapter 21, Interlude 15 - The Cloud of Doom

Posted: Sun Oct 28, 2012 11:54 am
by NukeHavoc
Eviana seems pleased that you are considering pushing on with the fight, despite your clear exhaustion (physical, mental, and magical). "We have some arcane resources that we can give to you if choose to pursue the fight. It's not much -- a few potions, a wand or two, but it may be enough to win the day."

Re: Chapter 21, Interlude 15 - The Cloud of Doom

Posted: Sun Oct 28, 2012 5:04 pm
by NukeHavoc
Eviana offers the following magical aid, in addition to the camp clerics healing all your wounds:

Wand of Cure Light Wounds (divine)
11 charges (CL 7, 1d8+5 HP)

Staff of Fire
10 charges

* Burning hands (1 charge)
* Fireball (2 charges)
* Wall of fire (3 charges)

Potion of Blur (CL 7)
Potion of Mage Armor (CL 7)
Potion of Heroism (CL 7)
Potion of Bull’s Strength (CL 7)

Re: Chapter 21, Interlude 15 - The Cloud of Doom

Posted: Mon Oct 29, 2012 7:45 am
by EvilGenius
Good time last night guys. :)

Re: Chapter 21, Interlude 15 - The Cloud of Doom

Posted: Tue Oct 30, 2012 12:45 pm
by Jonkga
EvilGenius wrote:Good time last night guys. :)

I concur!! :)