Tarien Astaril (v5E)
Posted: Sat Oct 01, 2016 11:37 am
Ranger 8 / Rogue 4
STR 14 DEX 16 CON 12 INT 14 WIS 14 CHA 10
HP 84 AC 17/18 ( 17 armor / +1 if fighting with two weapons) Prof. Bonus: +4
Saving Throws: Strength, Dexterity
Feats: Dual Wielder
High Elf Features: Darkvision, Keen Senses, Fey Ancestry, Trance, Elf Weapon Training, Cantrip - Prestidigitation, Extra Language
Ranger Features: Favored Enemies - Goblinoids, Elves, Aberrations; Natural Explorer - Mountain, Underdark; Fighting Style - two weapon fighting; Spellcasting; Ranger Archetype - Hunter; Hunter’s Prey - Horde Breaker; Primeval Awareness; Extra Attack; Defensive Tactics - Steel Will; Land’s Stride
Rogue Features: Expertise; Sneak Attack 2d6; Thieves’ Cant; Cunning Action; Roguish Archetype - Thief; Fast Hands, Second-Story Work
Background Feature: Wanderer
Skills: Athletics, Nature, Insight, Investigation, Perception, Stealth, Survival
Tool Proficiencies: Music Instrument (Flute), Thieves Tools
Languages: Common, Elven, Sylvan, Underdark, Deep Speach, Ancient Souloise, Thieves’ Cant
Magic Items:
Oathbow (Requires Attunement)
+2 Longsword
+1 Scimitar
+1 Scimitar
+1 Silver light hammer
+1 Dagger
+1 light mace
+2 Elven Chainmail (mithril) - +1 Mithral Chain Shirt (Full dex bonus to ac?)
Cloak of Displacement (Requires Attunement)
Boots of Speed (Requires Attunement)
Ring of improved Climbing (???)
Gauntlets of Ogre Power (Requires Attunement)
Potion of Cats Grace (???)
Other possessions: Explorer’s outfit, Climber’s kit, 50’ spidersilk rope, grappling hook, Backpack, Holy symbol: Arrow w/ Green Fletching, Cold weather gear, tindertwigs (9), Vial of Antitoxin (1), Quiver, 40 arrows, 16 Silver Arrows, MWK dagger, 20 bloodstones
STR 14 DEX 16 CON 12 INT 14 WIS 14 CHA 10
HP 84 AC 17/18 ( 17 armor / +1 if fighting with two weapons) Prof. Bonus: +4
Saving Throws: Strength, Dexterity
Feats: Dual Wielder
High Elf Features: Darkvision, Keen Senses, Fey Ancestry, Trance, Elf Weapon Training, Cantrip - Prestidigitation, Extra Language
Ranger Features: Favored Enemies - Goblinoids, Elves, Aberrations; Natural Explorer - Mountain, Underdark; Fighting Style - two weapon fighting; Spellcasting; Ranger Archetype - Hunter; Hunter’s Prey - Horde Breaker; Primeval Awareness; Extra Attack; Defensive Tactics - Steel Will; Land’s Stride
Rogue Features: Expertise; Sneak Attack 2d6; Thieves’ Cant; Cunning Action; Roguish Archetype - Thief; Fast Hands, Second-Story Work
Background Feature: Wanderer
Skills: Athletics, Nature, Insight, Investigation, Perception, Stealth, Survival
Tool Proficiencies: Music Instrument (Flute), Thieves Tools
Languages: Common, Elven, Sylvan, Underdark, Deep Speach, Ancient Souloise, Thieves’ Cant
Magic Items:
Oathbow (Requires Attunement)
+2 Longsword
+1 Scimitar
+1 Scimitar
+1 Silver light hammer
+1 Dagger
+1 light mace
+2 Elven Chainmail (mithril) - +1 Mithral Chain Shirt (Full dex bonus to ac?)
Cloak of Displacement (Requires Attunement)
Boots of Speed (Requires Attunement)
Ring of improved Climbing (???)
Gauntlets of Ogre Power (Requires Attunement)
Potion of Cats Grace (???)
Other possessions: Explorer’s outfit, Climber’s kit, 50’ spidersilk rope, grappling hook, Backpack, Holy symbol: Arrow w/ Green Fletching, Cold weather gear, tindertwigs (9), Vial of Antitoxin (1), Quiver, 40 arrows, 16 Silver Arrows, MWK dagger, 20 bloodstones