[5e conversions] Dwarkarnytor
Posted: Sat Oct 01, 2016 5:21 pm
Dwarkarnytor (Axe of Our Fathers, Axe of the Clan Soul)
Weapon (dwarven war axe), legendary (requires attunement by a dwarf of lawful alignment)
Dwarkarnytor is an intelligent weapon obsessed with the preservation and defense of the dwarven race and its culture. As such, it can only be wielded by a dwarf of lawful alignment. You gain a +3 bonus to attack and damage rolls made by this magical weapon. It has the following additional properties:
Ancestral Cohort: Once per day the wielder can summon the embodiment of dwarven culture to fight alongside him or her in battle. This creature takes the form of a lantern archon. This power is renewed at dawn.
Preservation of Knowledge: Whenever you make an Intelligence (History) check related to dwarven history and culture, you are considered proficient in the History skill and add double your proficiency bonus, instead of your normal proficiency bonus.
Sentience: Dwarkarnytor is a sentient lawful neutral weapon with an Intelligence of 16, Wisdom of 14, and Charisma of 18. It has hearing and darkvision out to 60 feet. The item can speak, read, and understand Dwarven and may communicate with its wielder telepathically.
Personality: The axe seeks to defend the dwarven race at all costs, and is eager to take on challenges that include defeating racial enemies, recovering lost knowledge, or liberating ancestral fortifications.
Weapon (dwarven war axe), legendary (requires attunement by a dwarf of lawful alignment)
Dwarkarnytor is an intelligent weapon obsessed with the preservation and defense of the dwarven race and its culture. As such, it can only be wielded by a dwarf of lawful alignment. You gain a +3 bonus to attack and damage rolls made by this magical weapon. It has the following additional properties:
Ancestral Cohort: Once per day the wielder can summon the embodiment of dwarven culture to fight alongside him or her in battle. This creature takes the form of a lantern archon. This power is renewed at dawn.
Preservation of Knowledge: Whenever you make an Intelligence (History) check related to dwarven history and culture, you are considered proficient in the History skill and add double your proficiency bonus, instead of your normal proficiency bonus.
Sentience: Dwarkarnytor is a sentient lawful neutral weapon with an Intelligence of 16, Wisdom of 14, and Charisma of 18. It has hearing and darkvision out to 60 feet. The item can speak, read, and understand Dwarven and may communicate with its wielder telepathically.
Personality: The axe seeks to defend the dwarven race at all costs, and is eager to take on challenges that include defeating racial enemies, recovering lost knowledge, or liberating ancestral fortifications.