Current Plans: HoD
Posted: Tue Apr 17, 2018 11:08 pm
With the wrap of Brigga's extraplanar jaunt and closing the portal in Brigga's basement, the party has to decide what to do next. Here's a recap of where you are.
Location - the entire party, including seldom participating pcs like Mordai and support staff like Alizar the djinn, along with all of your gear in one of Lonz's wagons, is currently camped outside of Brigga's former stronghold.
Personnel - in addition to the active and passive PCs, you have rescued 3 powerful dwarves from Obsidian Bay (Duklar, Moraim & Luc), several other adventurers from Obsidian Bay who were sent to look for the dwarves, several other adventuring types whom you rescued from the giants, and now the 2 adventurers you've rescued from the Elemental Plane of Air.
Plans - The Obsidian Bay dwarves intend to head to Rookroost for a little recuperation before once more setting out to find Brigga's kinsmen. The rest of the OB rescue parties seem undecided. Some are looking for adventure in this area, some intend to head to Rookroost with the dwarves.
The rescued adventurers from the Air plane think heading to Rookroost sounds good, unless anyone else comes up with a different plan.
Several of the adventurers who are from this region are looking for things to do in this area.
Farweald - The last time you were in Farweald you were (temporarily) banished from town following your brawl at the jail with Lonz (human fighter/rogue) and Balrakas (red dragonborn fighter/spellcaster of some kind). The Constable banished you but on your way out you met the Council, led by Bern Haupt (of Haupt's Wonders, the fancy-schmancy store in town). Bern apologized, lifted the ban, and invited you to all come and stay in his very large, fancy-schmancy manor.
You had also discovered that the town's herbalists (husband and wife) had been killed in a fire. The husband had maybe suffered some sort of physical trauma before that? His arm had been severed mid-way through his forearm. You hadn't found out anything more about that.
The tieflings are awaiting word of what you found at Quirinseyru's stronghold. What you discovered was that Quirinseyru is dead and you are the ones who killed him. And that the tieflings in Farweald were hiding something for him.
Also, racial incidents against tieflings had been on the rise.
There had been weird fights and arguments starting in town. There was even a mini-riot in the marketplace. It appeared to be over old grudges and disputes.
You had enlisted the aid of Shining Justice, another adventuring band in town, to bolster your reputation in town, but you aren't sure if it actually worked.
Location - the entire party, including seldom participating pcs like Mordai and support staff like Alizar the djinn, along with all of your gear in one of Lonz's wagons, is currently camped outside of Brigga's former stronghold.
Personnel - in addition to the active and passive PCs, you have rescued 3 powerful dwarves from Obsidian Bay (Duklar, Moraim & Luc), several other adventurers from Obsidian Bay who were sent to look for the dwarves, several other adventuring types whom you rescued from the giants, and now the 2 adventurers you've rescued from the Elemental Plane of Air.
Plans - The Obsidian Bay dwarves intend to head to Rookroost for a little recuperation before once more setting out to find Brigga's kinsmen. The rest of the OB rescue parties seem undecided. Some are looking for adventure in this area, some intend to head to Rookroost with the dwarves.
The rescued adventurers from the Air plane think heading to Rookroost sounds good, unless anyone else comes up with a different plan.
Several of the adventurers who are from this region are looking for things to do in this area.
Farweald - The last time you were in Farweald you were (temporarily) banished from town following your brawl at the jail with Lonz (human fighter/rogue) and Balrakas (red dragonborn fighter/spellcaster of some kind). The Constable banished you but on your way out you met the Council, led by Bern Haupt (of Haupt's Wonders, the fancy-schmancy store in town). Bern apologized, lifted the ban, and invited you to all come and stay in his very large, fancy-schmancy manor.
You had also discovered that the town's herbalists (husband and wife) had been killed in a fire. The husband had maybe suffered some sort of physical trauma before that? His arm had been severed mid-way through his forearm. You hadn't found out anything more about that.
The tieflings are awaiting word of what you found at Quirinseyru's stronghold. What you discovered was that Quirinseyru is dead and you are the ones who killed him. And that the tieflings in Farweald were hiding something for him.
Also, racial incidents against tieflings had been on the rise.
There had been weird fights and arguments starting in town. There was even a mini-riot in the marketplace. It appeared to be over old grudges and disputes.
You had enlisted the aid of Shining Justice, another adventuring band in town, to bolster your reputation in town, but you aren't sure if it actually worked.