Next M&M playtest?
Next M&M playtest?
So when does everyone (or anyone) want to do the next playtest?
Until further notice, I'm free on Tuesday nights and Friday nights.
Until further notice, I'm free on Tuesday nights and Friday nights.
I think I can swing Tuesday, though I need to check with Sue (and I'll probably be on baby/kid duty, but Jordie goes to bed at 8, and Luc's pretty easy to handle at the gaming table).
"Oh, I'm so sorry. Forgive me. I'll try and be a tad more quiet as I desperately struggle to break free -- and save all creation!" -- Doctor Strange
Tuesday should work for me. Are we using our "own" characters, or just the example chars from the book?
I would think that one boss super bad guy with some mooks would be an interesting thing to playtest so you know how such a combat would go, GM-wise. We can always say another super villian just arrived if the mooks KO too easily.
I would think that one boss super bad guy with some mooks would be an interesting thing to playtest so you know how such a combat would go, GM-wise. We can always say another super villian just arrived if the mooks KO too easily.
"This enemy you cannot kill. You can only drive it back damaged into the depths, and teach your children to watch the waves for its return." - Quellcrist Falconer
Either is fine. You might want to use an archtype character from the book that's similar to your character concept to see how its powers work out. That way you're informed when you go to build your character.erilar wrote:Tuesday should work for me. Are we using our "own" characters, or just the example chars from the book?
Or you can just build one and see how well it works. I think you'll learn a lot either way.
"Oh, I'm so sorry. Forgive me. I'll try and be a tad more quiet as I desperately struggle to break free -- and save all creation!" -- Doctor Strange
Have you guys had any luck using the Excel hero builder thingie? I have been taking notes on my char while reading the book, and am just about ready to start putting her on paper.
"This enemy you cannot kill. You can only drive it back damaged into the depths, and teach your children to watch the waves for its return." - Quellcrist Falconer
Nope, no luck at all. It seems to be just a character sheet, not a character builder, ala Heroforge.
So my character is just on paper.
So my character is just on paper.
erilar wrote:Have you guys had any luck using the Excel hero builder thingie? I have been taking notes on my char while reading the book, and am just about ready to start putting her on paper.
Psionic and Speedster went down like chumps... Costumed Adventuer is good, Energy Wielder was OK, Powerhouse is really good... but Powerhouse and Costumed Adventurer together couldn't beat Evil Robot.
The range increment for a thrown Costumed Adventurer (Hulk throws Batman) is 50 feet.
Falling damage sucks when you don't have Impervious Toughness
The range increment for a thrown Costumed Adventurer (Hulk throws Batman) is 50 feet.
Falling damage sucks when you don't have Impervious Toughness
That's hilarious. Range increments for thrown superheroes ... I love this game.setanta14 wrote:The range increment for a thrown Costumed Adventurer (Hulk throws Batman) is 50 feet. Falling damage sucks when you don't have Impervious Toughness
"Oh, I'm so sorry. Forgive me. I'll try and be a tad more quiet as I desperately struggle to break free -- and save all creation!" -- Doctor Strange
- Hardcorhobbs
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I'd say Energy Wielder was better than ok. He took down the psionic and didnt he also take down the speedster? And he would have lasted longer if he didnt end up in the grapple of the powerhousesetanta14 wrote:Psionic and Speedster went down like chumps... Costumed Adventuer is good, Energy Wielder was OK, Powerhouse is really good...
If only that damn powerhouse couldnt have jumped up 100 ft and grabbed me in the air... it would have been all over then!