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Frickin' Maure Castle! :)

Posted: Sat Oct 14, 2006 8:55 am
by EvilGenius
Even with the untimely death of Silas, I really did enjoy the adventure last night. Maure Castle is deadly, yes, but tons of fun, even though the Guards and Wards spell is a pain to deal with. :)

In reflecting on last night's events, I noticed that every augury spell I cast came back with *at least* a Woe, result (along with the WOE result. I'm thinking that will be the default for Maure castle. :)

Posted: Sat Oct 14, 2006 12:58 pm
by Jonkga
I agree. Great time last night! :)

Posted: Sun Oct 15, 2006 12:07 pm
by NukeHavoc
Yeah, it's pretty much always going to be Woe. Not many weals lie with in the dungeon that aren't surrounded by layer after layer of woeness. :)

Glad you enjoyed it -- if nothing else Friday's session offered one of our more impressive character deaths.

Posted: Sun Oct 15, 2006 12:38 pm
by setanta14
Yeah... if Silas gets resurrected, he'll become a semi-npc type like George Fillerman, perhaps minding things and doing research in Seltaren.